Sunday, January 29, 2012

Machinarium

At first, I thought that this game would be just fall simply into the "Puzzle" Genre... Simply because "hey, find these things... do W, X, and Y in order to enter the next level..." As of right now, I think it's more likely to be some form of an Adventure game; or possibly a hybrid of the two? While You do have appear to travel across various areas in the game, the player must also solve the puzzles within each scene, in order to move on to the next area. The semi-interactive world around this little mechanical Character makes things all the more interesting....

Within this tiny area, the ambient sounds set the overall mood, somewhat full of mystery, somewhat foreign; the background music, itself  puts me in a state of, "how do I get through this level" even after my second time  of completion.  The sound effects, the creaking, and minor sounds of the creatures and miscellaneous objects in the surroundings, give the overall game a sense, and feel of being in a mechanical wasteland.

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