Saturday, January 14, 2012

Dig Dug

Dig Dug isn't a game that I have ever played excessively. I probably wouldn't have known what it was, had a relative of mine not given the gift of an Atari Flash Back several years ago. After having several hours of gaming thrown down my ears, it is a bit difficult to forget this game.



The game was created and released by Namco in 1982 and was playable worldwide. This game was playable in both arcades and on a home Atari system. It features our hero, Dig Dug, on his quest to destroy underground monsters and fire breathing dragons; as to why there are dragons living underground, I doubt many players have questioned it.

The sounds that radiate from the game begin from silence, then eagerness as you move your character about. As the number of enemies dwindle, the character's music hastens, making the player feel a hint of urgency as the final monsters plot their escape. Along with the character music, are the small sound effects of Dig Dug's pump, the inflation, deflation, and eventual explosion of the underground creatures, and the beeping cries of our hero's defeat or victory. These sounds, like the sounds featured in many other Namco games are distinct to this game,  and can be quickly recognized.

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